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Over the course of development, text events and the action gameplay had equal priority at one point, but over time it shifted to focusing more on the action gameplay. Rocketcat took inspiration from what Auwae called "the unintentionally funny parts of the Walking Dead", and George Romero. The text interludes were added to provide an opportunity for each of the character's personalities to come out. Zombies were intended to be slow, but could do enough damage so that large hordes of them could overwhelm the player. The developer commented ""How free-to-play games work is that you're counting on people to get annoyed, and then having to pay to reduce their annoyance". It was the studio's first game to launch first on PC, in order to not have to balance making the game profitable for mobile, and making sure it was fun for players, wanting to avoid making it free-to-play. The story was also influenced by the goofiness of the zombie genre, and the possibilities of randomly generated storytelling. One of Rocketcat's developers said "The story is a humorous take on how America sees Canada, as thought up by someone that lives in Kitchener". The studio's previous game, Wayward Souls released in 2014, and following that, development on Death Road to Canada began. Through text the player is presented with multiple choices that they benefit from or are harmed by the decisions are affected by each character's backgrounds and moods. Death Road has interactive fiction events in between times spent in locations. Occasionally, the player will encounter "siege" events, where they need to survive a growing zombie horde for a set amount of time. ![]() The player can use different types of weapons from melee to ranged. Every run, the player stops at locations, trying to find supplies like medkits, weapons, gasoline, and food to survive. Each character you meet can join your party (up to four characters), and all of them have varying mood levels, different skills, and backgrounds. Death Road to Canada takes place over two in-game weeks as the party tries to make it to the border. Greatly extended the time period the Halloween Event covers.The game starts with two survivors going on a road trip, hoping to escape the zombie apocalypse in America, and escape to Canada. DEATH ROAD TO CANADA SKILLS PATCHWhat's New in Version 1.3.2 This is a truly large update! Here's a summary of changes, because otherwise we'd easily hit the character limit in these patch notes. We've already done lots of updates, and there are more updates coming! We're adding new features, locations, characters, weapons, and more! Airhorn weapon with incredibly realistic, computer-generated airhorn sounds. Get rid of all humans and make an entire team composed of dogs driving the car. Canada jokes written by a real Canadian so they're 100% accurate. Splat zombies with a flamethrower, battleaxe, hockey stick, wizard staff (lightning bolt), Mjolnir, boomerang, and much more. Equip a wide variety of different weapons. Lots and lots of secret events and unique characters with special abilities. Your team has different personalities, and someone may betray the others. Make tough choices in text events that change depending on your group. Meet your custom characters during your travels. ![]() Character Maker lets you put friends and family into the game. Designed for massive amounts of replay value. Most of all, get eaten by enormous hordes of slow, classic-style zombies. DEATH ROAD TO CANADA SKILLS HOW TOTry to teach a dog how to walk upright and shoot a minigun. ![]() Recruit a grunting super-bodybuilder who's strong enough to pick up and throw the car. Find special events, rare encounters, and unique recruits. Travel the Death Road from Florida to Canada, the last nation on Earth. There's a different story every time you play. Everything's randomized: locations, events, survivor personalities and skills. You manage a group of jerks as they explore cities, find weird people, and face up to 500 zombies at once. DEATH ROAD TO CANADA SKILLS UPDATENew content update added! More updates coming, see below for details.ĭeath Road to Canada is a Randomly Generated Road Trip Action-RPG. ![]()
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